Hello, I'm

Innovative professional with a Master's in Game Development and Learning Technology Engineering, specializing in creating impactful play and learning experiences through technology and education. Passionate about leveraging interactive play for education, with expertise in digital educational games and VR training systems.

Simon Juul

+

Projects

+

User Tests

Publications

~

Years

about

About Me

Dynamic and forward-thinking professional with a Master's degree in Game Development and Learning Technology Engineering, showcasing a proven track record of creating innovative play and learning experiences. Possessing a multidisciplinary skill set that merges technology, play, and education, I excel in tackling complex challenges at the intersection of these domains. With a strong foundation in game development, coupled with practical experiences spanning from developing VR training systems to collaborating on digital games for educational purposes, I am passionate about leveraging interactive play as a tool for education and empowerment. Eager to contribute to teams dedicated to creating immersive and impactful play experiences for diverse audiences.

  • Unity
  • C#
  • Scrum
  • Design Thinking
  • Usability Testing
  • Front End

My Projects

  • Legoria | LEGO Games

    A game designed to empower children digitally through a fun and educational experience, where they use critical thinking to decide the fate of Legoria.

  • Besat af Livet | Moesgaard Museum

    The game encouraged kids to explore the exhibition about the Egyptian mythology, by assigning short tasks to guide them through the exhibition.

  • VR Training | PDP

    Designed a VR training system for a pharmaceutical company to efficiently train new operators to 60% proficiency without material waste. Under NDAs, no preview available.

  • Exoplaneten | SDU

    A game developed with the aim of giving children an insight into the five faculties at SDU, through an entertaining and educational game.

  • Under Overfladen | Fjord & Bælt

    Game developed to unite the exhibitions in Fjord & Bælt, and convey information at children's level with interactive games, animations and tasks that the family can solve together.

  • Digitalt Museumsdesign 101 | Moesgaard Museum

    This e-book serves as a guide for developers who desire to develop digital museum experiences.

  • Mobile Robot Interaction | HanDiRob

    The Impact of Speech and Movement on the Interaction with a Mobile Hand Disinfection Robot.

Let's Connect

I'm always open to new projects, collaborations, or employment opportunities. Whether you have a question or just want to say hi, my inbox is always open.

LinkedIn Icon